Monthly Archives: February 2012

AIUI Student Exhibition and Professional Game Dev Talks

Join us today at 4:00 PM at Art Building West room 240. We will be hosting several indie game develop talks followed by a Q&A and reception. The 3rd floor atrium gallery at Art Building West has all of our work from last semester’s project Bumpf!

Hope to see you there!

Spring 2012 Schedule of Events

Greetings! If you’re wondering about upcoming AIUI events, you’ve come to the right place. More detailed info about special events will be forthcoming as they get nearer.

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Spring 2012 Team Project Updated Position List

CINEMATION

Storyboard Art:  Andy Hummel

Sound Design – Storyreel:  Genevieve Decker

Concept Art:  Jeremy Brown, Andy Hummel

Character Modeling:  Jeremy Brown, Nick Silhacek

Prop Modeling:  Weston Slater, Zach Arenson

Environment Modeling:  Yuanbo Chen, ChingFang Chuang

UV/Textures:  TBD

Rigging:  Dave Senter

Character Animation:  Dave Senter, Nick Silhacek

Sound Design – Cinemation:  Genevieve Decker

Cameras:  Dave Senter

Lighting:  TBD

Effects:  TBD

Editing/Compositing:  TBD

GAME ART

Character Art:  Xindeling Pan, Tianfang Wang, (Andrea Jackson)

Prop Art:  Andy Hummel

Effects:  Rani Kumar

Level Design:  Yan Wen, (Rani Kumar)

UI Design:  Rani Kumar, Jeannie Deschamps

Sound Design – Game:  Jessica Kizzire

GAME TECH

Game Programmer:  Ryan Holtkamp, Fidi Nagy, Sephra Byrnes, Ryan Nieland

UI Programmer:  Siwen Guo

Social Programmer:  Joe McKenna, Angel Peet

Monetization Programmer:  SM Sajid Al

QA Tester:  Renxuan Xiao, Angel Peet

WEB SITE

Web Design/Development:  Xindeling Pan, Yuanbo Chen, Jeannie Deschamps, Megan Mathews

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